Thursday, 28 November 2024
News with tag Pocket Gamer  RSS
The Pocket Gamer Awards 2014: Winners announced

Added: 18.03.2014 9:31 | 16 views | 0 comments


The Pocket Gamer Awards 2014: Winners announced 'Three' may be a magic number, but not even David Blaine can conjure up the magnificence of winning a trio of Pocket Gamer Awards. And, yet, that's exactly what Rovio Stars, Gameloft, and Nintendo did while the whole of Europe slept. Voted for by PG's readership (in unprecedented numbers, I might add), the recipients of the Pocket Gamer Awards 2014 were announced over in splendid San Francis...

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PG's top 5 moments of the week - Yoshi's New Island reviewed, surgery simulated...

Added: 15.03.2014 23:00 | 10 views | 0 comments


PG's top 5 moments of the week - Yoshi's New Island reviewed, surgery simulated... Every week, Pocket Gamer provides a weekly digest of the most important and popular stories from these digital pages. We had to concede this week to the consoles. I mean, it's hard to compete with giant robot-on-robot deathmatches and epic sword fights when all we've got is a game about sweets and 20,000 Flappy Bird clones. Then again, we did find a few things to gab about. Like a new Yos...

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Pocket Gamer Court: Is it time for IAPs and free-to-play games to be regulated?

Added: 14.03.2014 16:00 | 5 views | 0 comments


Pocket Gamer Court: Is it time for IAPs and free-to-play games to be regulated? Has there ever been an area of more contention and controversy in the world of pocket gaming than free-to-play games and in-app purchases? Regardless of your view on IAPs, questions have been raised as to whether they should be regulated by the powers that be so that the young and foolish can't rack up enormous bills.  Or should developers be left to their own devices to figure out the best ...

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Pocket Gamer Court: Is it time for IAPs and free-to-play games to be regulated?

Added: 14.03.2014 16:00 | 8 views | 0 comments


Pocket Gamer Court: Is it time for IAPs and free-to-play games to be regulated? Has there ever been an area of more contention and controversy in the world of pocket gaming than free-to-play games and in-app purchases? Regardless of your view on IAPs, questions have been raised as to whether they should be regulated by the powers that be so that the young and foolish can't rack up enormous bills. Or should developers be left to their own devices to figure out the best w...

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